Architects of the Flesh – The Breach of the Future Part IV.- The New Architect

He arrived as though the place had always belonged to him.

Johan Bonengel moved through the corridors flanked by his personal guard—the same men who had protected him during his flight years before.

Calm. Haughty. Surveying everything as if he were already taking inventory.

When he entered the conference room, the murmur died away.

The scientists watched him with contempt and a poorly concealed spark of hope.

—Another failed savior— someone whispered.

Hyde rose and gestured toward a chair.

—Mr. Bonengel, please have a seat. We have a proposal that will be beneficial to everyone.

Thus, Bonengel took control of what remained of the Architects of the Flesh.

Not long after, he consolidated his position by forging the most dangerous alliance available.
—Knowledge is power— he said as he made contact.

The message reached the King of the Fire Pagoda.

Experimental technology in exchange for magic and protection.

A pact sealed in ashes, ambition… and fire.

Architects of the Flesh – The Breach of the Future Part III.- The Order

Hyde suddenly stood. His voice towering to overcome the noise… and something in him starting to change… All eyes looked at him…

His complexion twisted unnaturally, becoming thinner and more refined… His cheekbones rose; the rigidity of his jaw dissipated… His voice, once so deep, turned higher: precise, sharp, decisive.

— Sergeant Brooke – she said-. I need you to find someone out there.

Brooke gulped.

— Aye, aye, sir… I mean… madame… Director? Who should I look for?

Hyde stared at him.

— Someone that knows how to lead over the ruins…

 

Architects of the Flesh – The Breach of the Future Part II.- Panic and Lack of Command

Disorder and chaos spread through what was left of the scientific elite.
With the disappearance and probable death of Curtis Boatman, without a clear chain of command, arguments and disdain quickly roared into the room.

— Without resources, the CDCA cannot keep up! What are we going to do?– Dr. Shěn Xuánhéng yelled.

— Then, let it happen! – The Director of the Cyborg Division shouted at him.– It is gone now!

During this important emergency meeting, Seargent Brooke, Chief of Security, showed up to inform with his clipped, lifeless voice:

— 38% of personnel is still operational. Maximum alert protocols are active and I have recalled all the remaining patrols to return to base.

In the meantime, Hyde was arguing with the Director of the Abomination Project:

— I do NOT care if you have exhausted your resources and have no more subjects- he said in a calm and merciless voice, his tone promising revenge if his will was not to be followed.

—Improvise or vanish.

The transmission died abruptly. Andele had cut the feed…

— Enough, Hyde, – He snapped. – The chain of command may put you in charge, but you’d better act quickly, or the Netherworld will consume us all.

Architects of the Flesh – The Breach of the Future Part I.- The Breach

After the destruction of the Future in 2072, when the Jammers demolished the Feng Shui Gates, the Architects of the Flesh remained stranded, pulled from their very own temporal continuity.

Tomorrow stopped existing for them. There were only remainings… sealed labs, and leaders hidden into the deepest of their last bastion, The Biomass Reprocessing Center.

Hyde, in his duty as the last Director of Biotechnological Integrity, was looking to the main console while the energy pulses were fading and disappearing one after the other.

— There is no possible return…the future no longer answers – he whispered.

Around him, the surviving Head’s and Chief’s of the diverse Divisions – NeuroEngineering, Genetic Chimerization, ChronoBiochemistry…- were showing the same wear in their faces and eyes: fear beyond imagination, hidden by their tech jargon.

– How are we even supposed to continue our research if there isn’t a stable time line?– one of them snarled.

— We are alone, isolated… – replied another-. Doomed.

 

 

New set: Year of the Snake

Hail, Secret Warriors!!

We want to announce the first part of the new set, Year of the Snake.

The remaining of the Architects of the Flesh are back, trying to ensure their place in the Secret War. Whether you choose to fight alongside them, striking from their Last Bastion in the Netherworld, or choose to defend against them, you will face new challenges in this new Juncture.
This new part of the Year of the Snake contains a bunch of new and old cards alike that from now one are legal in both Modern and Classic. You can check the card list below.

If you want to accept the challenge and get the new cards, you can do so through www.drivethrucards.com/VetustagamesSL
Architects of the Flesh Pack 1:
– 3x Vat Worker
– 3x Ex-CDCA Scientist
– 3x Combat Engineer
– 3x Helix Architect
– 2x Bouncing Benji
– 2x Night Horror
– 2x Dr. Hyde’s Research Team
– 2x Corrosive Sludgebeast
– 1x Bone Angels
– 1x Gnarled Annihilator
– 1x Dr. Hyde
– 1x C.O.Q. 6
– 1x Bio-Salvage
– 1x We Have the Technology
– 1x Einherjar Program
– 2x Helix Scrambler
– 2x Arcanowave Scanner
– 2x Laser Hallway
– 2x Carapace
– 1x Abomination Serum
– 1x Dangerous Experiment
– 1x Sinister Research
– 2x Arcanowave Feedback
– 2x Arcanovirus
– 2x Wave Disruptor
– 1x Biomass Reprocessing Center
– 2x Hydroponic Garden
– 1x Mah-Jongg Parlor
– 1x Weeping Willows
– 1x Laundromat
Architects of the Flesh Pack 2:
– 3x Rapid Response Platoon
– 3x Clone Grunt
– 3x Clone Soldier
– 2x Clone Scout
– 2x Amoral Researcher
– 2x Clone Ninja
– 2x Protean Soldier
– 2x NeoCHAR
– 1x Sargeant Brooke
– 1x Lianhua Torres
– 1x Anele Ndlovu
– 1x Johann Bonengel
– 1x Probability Manipulator
– 2x Body Backup Drive
– 2x Nanovirus
– 2x Supersoldier Serum
– 2x Godhammer 2069
– 2x Overdrive Stimulator
– 2x Superior Technology
– 2x Expendable Unit
– 2x Missing in Action
– 2x Desperate Measures
– 2x Raise the Alarm!
– 1x Flesh Recycling Vat
– 2x Garden of Bronze
– 1x Sacred Heart Hospital
– 1x Big Red Barn
– 1x Curio Shop
Year of the Snake Promo Pack:
– 2x Sammy Jiang
– 2x Jong Jan
– 2x The Shopkeeper
– 2x Police Officer
– 2x Kegan Dean
– 2x Little Will O’Hare
– 2x Heist of the Century
– 2x Mighty Julius
– 2x Rain of Narwhals
– 2x Guardian of the Tomb
– 2x Gangster Land
– 2x Möbius Portal
– 2x Clandestine Hospital
– 2x Family Tomb
– 2x Little China Pet Shop
– 2x Little China Foundry
You can find the images of the cards here Year of The snake
Thank you all for your continuous support.

Updating the events

Check the tournaments page to see the upcoming championships, meetings, and so on.

If you are a tournament organiser, or want to become one, drop us a line.

Cheers!

The Future of Shadowfist

Hail Secret Warriors!

The crew at Vetusta Games wants to express their appreciation for your continuous support and all your comments. As a response to your strong backing, we would like to make you part of the future we foresee for Shadowfist.

We are following a series of guidelines:

  • First, and most important for the whole team, avoid power creep.
  • We want to promote different (and if possible, new) deck building ideas, meaning that the way a deck is built is as important as playing it correctly.
  • Explore some dead ends in deck construction, and if they do not lead anywhere, they will be left out again.
  • We would like new players to be able to get their hands on older cards, and that is the reason why some cars will be reprinted in Modern format.
  • At the same time, we want to keep Modern as a “protected” format, trying to avoid what some players call “degenerate” decks, in as far as practicable.
  • Reintroduce the Dead Factions back into the game, making them Modern legal, but keeping in mind the previous point.
  • For this, we need to make their pool of cards as big as the other Modern factions’ as soon as possible, so they are not in a too much of a weaker position.
  • The first faction to be reintroduced will be the Architects of the Flesh. The others will follow in future sets.

To achieve this state of the game, we are releasing soon the new Tournament Promo Pack and the Action Pack 3.

  • They are both thought as something interesting for new and seasoned players alike, with new cards and also reprints of older cards.
  • There are mainly Architects of the Flesh cards in these packs, so their pool of cards, once the next box is out, will be big enough to build a few different decks in Modern.
  • There will also be some 3-cost foundation characters, to explore that path. We know they are slower than using other cheaper foundation cards, and that is the reason why they got some support with the Folch Twins.
  • There are some cards that have been modified from previous sets, and they will be Play as Printed versions (Same as it happened with Final Brawl and other cards when printed in Modern).

These two packs will be soon followed by a Kickstarter campaign for a new big set, with 4 pre-constructed decks, one each for the Architects of the Flesh, the Four Monarchs, the Guiding Hand and the Dragons.

Later sets are already in the queue, but that might be going too much into the future. For the time being, we are concentrating on achieving a good end result for these forthcoming sets.

We hope this gives you all enough of an insight into our design path and the reasons behind the choices we have made on publishing some cards instead of others.

As always, we thank everybody for your support and comments, and we want to reassure that we pay attention to and take into consideration everything we are told.

All the best. See you all at the Secret War!!

Essen’22

Hail Secret Warriors!👊👊
 
We want to announce that Shadowfist will be back at Essen Spiel 2022. From 6th to 9th of October, you will be able to get your cards at
 
Hall 5, booth K121
 
We will be there, ready to teach new players, get in touch with seasoned ones, and answer in person all the questions you might have.
 
We hope to see many of you there!! 🥰🥰
 
Here are the links from the SPIEL app:
 
Android App:
 
iOS App: